design + engineering
 Users drag & drop “chesspieces” onto an architectural plan of a lot to ‘build’ a scene, which renders in real time.

FutureCity - IDEO CoLab

Worked with Bomani McClendon, Nicole Aw, and John Oustedyn at IDEO CoLab’s 7-day Design Fellowship in San Francisco to design and prototype our augmented-reality public infrastructure design tool. My main role on the team included concept generation and designing & fabricating physical assets of our prototype.

Our augmented reality gameboard is our answer to the question: how might we help City Planners collaborate with Local Residents on a shared vision for new urban developments?

 Users drag & drop “chesspieces” onto an architectural plan of a lot to ‘build’ a scene, which renders in real time.

Users drag & drop “chesspieces” onto an architectural plan of a lot to ‘build’ a scene, which renders in real time.

 User-submitted plans are aggregated and sent to city planners as feedback.

User-submitted plans are aggregated and sent to city planners as feedback.

Future City: An IDEO CoLab Prototype

FutureCityDemo

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 Live demo of our prototype at IDEO CoLab’s Buena Vista Pop-Up project in San Jose. Photos courtesy of Kedar Reddy, Joanne Cheung

Live demo of our prototype at IDEO CoLab’s Buena Vista Pop-Up project in San Jose. Photos courtesy of Kedar Reddy, Joanne Cheung

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